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Tomb Raider II continued If It Ain't
Broke... The improvement in graphics is not due to the technology so much as the
attention to detail. For example, Lara's ponytail now moves. This might
seem insignificant, but when I see it blowing in the Venice breeze or
slithering underwater, I can't help but be impressed. Lara has also earned
her driver's license. She can now hop in Thankfully, Tomb Raider has been freed of its DOS prison and is now a very well behaved Windows 95 game. Aside from obvious benefits such as Direct3D support, Windows 95 makes it possible to run the game in the background or in a window. The most technically impressive feature of the game, however, is its small hard drive footprint. Tomb Raider II (with all 16 save-game slots filled) takes up only 1MB of hard drive space, which is even less than the original. In a time when many games should be shipped with their own hard drive, Tomb Raider II's small footprint is a wonderful accomplishment. Publishers take note: A huge, highly detailed 3D game does not need to take up 500MB of disk space. This is why we have CD-ROM players. Thank you, Eidos!
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